Try Witchfire: Dark Fire Destroys Darkness! – Game Introduction
Try it out Witchfire – If combined between The Vanishing of Ethan Carter with Destiny 2 We will get… what? Then take this “composite” game and combine it with… Dark Souls, STALKER and Escape from Tarkov? Then if, say, a game with those “combinations” is released as a… rogue-lite game, then… what else?
The above seems difficult to imagine, and even the developer of this game – The Astronauts also humorously confirmed the… strangeness of the above combination through the game’s first trailer in 2017. But the exact description will have to wait until 6 years later. Witchfire newly released as… Early Access!
So with such a unique setting and weird genre combination, does this game have any remarkable potential?
Let’s join Vietgame.asia in picking up guns, bullets and magic to “try” to eliminate the dark forces in the game. Try Witchfire Next!
1. “Watch and learn!”
In a blog post by Adrian Chmielarz, Creative Director of Witchfirehe said that Bungie’s design and Destiny 2 greatly influenced the way The Astronauts approached basic gameplay mechanics like moving and shooting, so much so that every time programmers asked him, the answer was always “Check it out.” Destiny 2 How do they do it?
This “loyalty” is revealed quite clearly in the final product, as the movement, shooting and fighting mechanics feel very similar to Destiny!
In version Try it out Witchfirethe game offers 7 very different types of weapons for players to use, with a shooting feeling that is both gentle and flexible, but also compact and extremely reliable!

But The Astronauts team doesn’t just stop at learning Destiny 2 in terms of shooting mechanics, but also brings the “quintessence” of Bungie through the visual design. The different recoils of the weapons are clearly illustrated by very clear heavy and light animations, the reloading is also shown through animations that are both quick, accurate, elegant and eye-catching!
Adding to the “hands-on, pleasing-to-the-eyes” nature, your weapons Try it out Witchfire is also expanded in depth in design. Each weapon after being upgraded, in addition to causing more damage and general effectiveness, is also supplemented with specific skill sets that make the playing experience more exciting!
In fact, these mechanisms also learn and have many things in common with Destiny. Destiny is an online shooting game, with both fighting (PvP) and single-player (PvE), so additional skills must be nerfed to ensure balance for the two gameplay styles, but Witchfire There’s no need, because it’s a pure single-player game so The Astronauts team is very comfortable… creating impressive weapon expansion skill sets!

For example, the Hand Cannon has the ability to increase damage depending on the number of… “headshots” the player fires before reloading, along with a special bullet that gives the player the ability to… freeze enemies. A skill set that will definitely make the community Destiny… swearing if applied to their game, but fits very well here.
And any weapon in the game has the same skills! But in addition to the available passive functions, the game also has “magic charms” that players can manually activate. From simple spells like ice palms and fire palms, to extremely epic spells like calling up an electric cross that binds enemies, or a giant golden bell with the ability to stun!

And this is just the beginning of an Early Access game! There are so many epic weapons, skills and spells waiting for players in the future.
Borrowed a lot, but the visual style of Witchfire quite special. Brings a bit of Dark Fantasy with terrible monsters, dark spells, dark castles and weapons that are both modern and… “magical”. Visual style and graphics of Witchfire is stunning, full of detail and downright impressive!
2. Rogue-Like “Light Weight”, Fighting “Heavy”!

To achieve the complex and “perfect” skill sets mentioned above, players must spend a lot of time “plowing”. As for mechanics outside of combat, well Witchfire Learn a lot from games like Escape from Tarkov, Dark Souls, STALKER and a little rogue-lite.

Described as “Rogue for people… who don’t like Rogue”! In the version Try it out Witchfirethe player is dropped into an area with a clear map from the start, with enemy strongholds marked around them. It seems that the “Rogue quality” of the game is only encapsulated in the enemy layout, rewards as well as the appearance of mini-bosses and extreme weather events.
Common Rogue mechanics such as weapons and randomly provided upgrades are unclear, mainly revolving around temporary upgrades called “Arcana” that players collect through giant red crystals. Drops after defeating the mini-boss.

This also does not mean that these fixed upgrades revolve around random conditions during gameplay as in Prey: Mooncrashwhere players simply grope for resources, then bring them back to upgrade themselves or enhance and upgrade weapons, then continue the cycle until the player is strong enough to confront the main boss of the game. thing.

To upgrade, players will have to attack randomly placed bases on the map and kill mini-bosses or do a certain mission, then collect resources and enter the portal to return to the base and upgrade. , which makes the game feel like Escape from Tarkov.
A dead player loses all collected resources, but can still be regained if the player can return to the “dead place” the next time they play, a style borrowed directly from Dark Souls.

Even with such “flat” upgrades, in order to “keep” the nature of maintaining stable difficulty of other Rogue games, the Try it out Witchfire also “adds” certain challenging conditions after the player upgrades the character, which means that the stronger the player, the more difficult the game will be.
However, yourself Witchfire is already a difficult game with dense enemies, high damage, and limited player resources.
3. Personal feeling

Copy Try Witchfire carries a lot of influence in both gameplay and mechanics, with influences from Destiny, Escape from Tarkov, STALKER and Dark Souls very obvious!
However, in terms of mechanics, The Astronauts team has extremely skillfully turned the familiarity of other games into a very unique quality of the game, through extremely explosive, intelligent and dimensional designs. deep. Experience the game’s combat like a version Destiny “unlimited”, and this makes this an extremely potential game.

However, in its current state, that potential of Witchfire is not yet fully discovered. Limiting so many Rogue qualities makes the game not have too much replay value, nor does it encourage the immediate “experimental” quality that has made Rogue-lite games in general a trademark.
Currently, with only 2 areas and very few weapons and powers Try Witchfire Still not worth its price, even though the game’s potential is huge!
4. When will it be released?
Witchfire has entered the early access phase (Early Access) on PC via Epic Game Store on September 20, 2023.




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