Try Tales of Arise: Change to Rise!
Try it out Tales of Arise – Line Tales of is also the second oldest JRPG game series, comparable to JRPG monuments such as Final Fantasy nice Dragon Questwith many extremely quality games such as Tales of Symphonia, Tales of Berseria, Tales of Vesperia…
However, this game series has never achieved the same number of products sold as other JRPG game series.
With determination to turn the tide, Bandai Namco has “forcefully” removed the old software framework and replaced it with the Unreal Engine 4 framework, improving graphics and gameplay, with the hope of bringing Tales of become a JRPG giant in the global market.
So, actually, after Try Tales of Arise so what?
Let’s find out with Vietgame.asia.
1. BEAUTIFUL WORLD!
Actually, when the writer played the last four versions of the line Tales of (Tales of Xillia/Xillia 2, Tales of Zestiria and Tales of Berseria), although it has its own beauty, it still feels… too “similar”, with a graphics background that can hardly be called sharp and detailed.
Therefore, when Tales of Arise announced with the famous Unreal Engine 4 framework, the writer was extremely looking forward to a beautiful “retouched” graphics platform.
And indeed, your world Try Tales of Arise Thanks to Unreal Engine 4, it has completely “transformed” compared to previous versions Tales of predecessor, becomes sparklingly beautiful and equally realistic, contributing to a truly immersive experience.
When you stand on the side of a cliff and look out into the distance, instead of just receiving poor quality “canvases” to “simulate” the so-called horizon, you will admire the distant cliffs with Fuzzy clouds float, creating a more “real” feeling than previous versions.
Plants, monsters, buildings… are all sketched in detail, sharp and vivid, promising an “eye-catching” experience for fans. Tales ofas well as new “beginning” players.
2. INNOVATIVE GAMEPLAY

There are many improvements and changes in the combat mechanism Tales of Arise compared to previous versions.
Players will still go on the road, encounter monsters and be transferred to battle scenes like previous versions, but the attack and arte system has been almost completely redone.
No more having to struggle to find TP and “bite” each Orange Gel and Pineapple Gel to use arte, now each character will have their own arte bar, and using arte will consume this bar.
At first glance, this arte bar looks very similar to SG’s bar Tales of Berseriahowever the difference is that this system is in Tales of Arise simpler, when this arte bar always recovers.
If you attack an enemy, the bar will regenerate slowly, but just let go of the sword and run a few times around the enemy and the bar will regenerate, allowing you to freely unleash arte on the enemy again.

The player can assign 3 artes to the buttons on the handle, however if you pay close attention, the number of artes the player can use is actually up to 6: 1 set of artes when fighting on the ground, 1 set of artes when not. war.
Some ground combat artes have the ability to transform the character into an aerial combat state, completely switching the arte set, providing a fluidity in combat.
In addition, the game also includes an auxiliary attack system (basically a character calling system). Final Fantasy XV).
Even though there are only 4 characters in a battle, you can call auxiliary attacks from all 6 characters (including the controlling character) whenever the auxiliary attack bar is full.
Due to the lack of TP bar, healing is also different. Now, the whole team shares a CP (Cure Points) bar, and this bar will deplete each time you use arte to heal.
It seems like this bar doesn’t regenerate even after the battle ends (and your health doesn’t regenerate either), and can only be regenerated when you go camping or bite special gels, so this can be considered a solution. TP’s alternative Tales of Arise.

The game also introduces a number of new mechanisms such as the opponent’s finishing blow, or the “rage accumulation” mechanism, when our main character Alphen can change his health to cause more damage to the enemy.
Actually, the writer feels fighting within Tales of Arise It feels much faster than previous versions, with very little downtime, players can freely use their arte without having to look to see if they lack TP or run out of SG.
However, that doesn’t mean the game turns into a “spam O to win” game, but players need to use and coordinate artes together to form combos in a reasonable way, and also know how to use them. The ability to “dodge” to avoid being attacked by monsters.
3. STILL Bold “TALES OF”

Change the graphics, change the gameplay, but that’s not why Tales of Arise lost its own identity Tales of.
The characters, although now much more detailed and sharp, still have a unique “soul” of the series. Tales of that players just need to see to recognize.
The music is still performed by Motoi Sakuraba, who has accompanied the game series for 26 years, and still carries the unforgettable sounds of previous versions.
And of course, there are indispensable “skits”, specialties of this game series.

Skits are small conversations between team members as they explore the world. In the version Try Tales of Ariseinstead of using 2D drawings with a layout like a visual novel for the skit, Bandai Namco has used cutscenes with 3D character models for the skit, with the layout now like a comic book.
These skits, although still unique to the game series, with extremely interesting interactions between players and sometimes extreme “comedy”, still make the writer a bit uncomfortable, because are too familiar with 2D skits from previous versions, and the writer still thinks that 2D skits still have their unique beauty.
4. PERSONAL FEELING

After Try it out Tales of Arisethe writer feels extremely excited and eager to experience this game when it launches.
With “revamped” graphics free from the old software framework, the gameplay is improved to become faster and more attractive, the essence of the game series. Tales of will probably be freely revealed.
Although it is still a bit too early to evaluate this game in detail (especially the “win or lose” part of the plot), however Tales of Arise indeed has great potential to compete for a position as the best JRPG of 2021.
5. WHEN IS IT LAUNCHING?
Tales of Arise will launch on September 10 on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Xbox Series S, PC.




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