Instructions for solving the game The Mr. Rabbit Magic Show
The Mr. Rabbit Magic Show Walkthrough
The Mr Rabbit Show is a good and difficult puzzle game. Here it is Detailed instructions on how to solve The Mr Rabbit Magic Show.
Rusty Lake celebrated its 10th anniversary with a magical gift for fans: The Mr. Rabbit Magic Show, a brand new, free adventure game for PC and mobile. And since it’s as difficult as all the other Rusty Lake games, you’ll probably need a detailed walkthrough.
Below, the article will share the solutions to all the levels in the game, along with screenshots and step-by-step instructions so you can quickly complete the game and overcome the most difficult puzzles. Let’s get started!
Players are challenged to complete 20 exciting levels set by the mysterious Mr. Rabbit. Each level is a logic puzzle, testing your puzzle solving skills in true Rusty Lake style. The puzzles seem clever at first glance, but are easy to solve once you grasp the logic behind them. Whether it’s playing magic tricks with mirrors, deciphering musical sequences, or recreating Houdini’s classic magic trick, each challenge will test your wits.
Instructions for playing the game The Mr. Rabbit Magic Show from A to Z
Act 1
First, touch Mr. Hat’s hat. Rabbit to get it out of his head. Then tap it again to reveal the wand. Pull the wand into Mr. Rabbit. Tap the hat again to reveal five balloons. Then explode them in order from smallest to largest.
Act 2
Touch Mr.’s hat. Rabbit again to make five flowers pop out of the hat. Pull out the flowers and arrange them according to the number of petals – from one to five (as shown below).
Act 3
Touch Mr. Rabbit (your right hand) reveals five cards. Choose a card of a different suit than the other cards. You will have to repeat this action several times.
Act 4
First, touch the crumpled paper until it disappears. Then touch the hat. Point the gun and shoot another hat out. You need to tilt the gun across the gaps until there are five hats plus the original hat. Then shoot again to get a baseball and drop it into a baseball cap, a hammer into a hard hat, binoculars into an explorer’s hat, a grenade into an army hat, a horseshoe into a cowboy hat, and finally a bunny into a magician’s hat. Then, touch the bunny’s head.
Act 5
Once again, remove the hat from Mr. Rabbit. Touch it and you will see a hand holding up one finger. Tap the wand to shake it once. Then, the hand raises two fingers, shaking the wand twice. Continue until the hand holds up five fingers.
Act 6
This level is a bit difficult. If you touch Mr. Rabbit or tiger, the rabbit’s arm will slide into the tiger’s mouth. But the tiger will bite off Mr. Rabbit when he opened his eyes. So the trick is to tap the screen when the tiger’s eyes are closed. Then you will pull out a rabbit.
Act 7
First, touch the fly to remove it. After that, open all the cabinets and you will see Mr. Rabbit was turned upside down. Please arrange and align the correct shape of Mr. Rabbit. Once the cabinet doors are closed, remove each cabinet from top to bottom.
Act 8
Pick up any object other than the one printed with number 1, then everything will explode and show the order in which the items were touched. Next, you can take a screenshot. Then, tap each item in the correct order, starting with item number 1. If you make a mistake, you’ll have to start over. The picture below shows the order of the items, starting from the left.
Act 9
First, tap the cup to remove it. Then, pull off the hat that Mr. Rabbit is holding it down and releases it to throw a rabbit into the air, causing it to fall into the hat on the ground. You need to do this three times.
Act 10
Use the sword with the red gem as a starting point. Then find swords that are a little longer or shorter, for example: +3, -1,…
Act 11
This level is a bit difficult. First, tap the screen to get rid of the error. Then, find a way to light all the bulbs. To do so, use Mr. Rabbit to move around the light grid and select different light bulbs. The hat moves up and down the grid, and the hands move left and right along the grid. Then, touch Mr. Rabbit to turn that light bulb on or off.
Act 12
Look at the flowers on Ms. Pheasant, then get the corresponding flowers from Mr. Rabbit and gave it to her. If the flower is not the same as in Ms. Pheasant, drop it on the floor.
Act 13
Drop the carrot into one of the hats. If you guess the wrong hat, you will see all the animals appear in one second. Remember the order or take a screenshot. Then, drop each type of food into the correct hat to let the animal eat it. The order is as follows:
- Carrots = Rabbit = 6
- Bone = Dog = 2
- Fish = Cat = 4
- Banana = Monkey = 7
- Acorn = Squirrel = 3
- Grass = Cow = 1
Act 14
In the next level, things start to get strange. First, touch Mr. Hat’s hat. Rabbit, then the wand, then the balloon. Then it will show an error and we have to fix it. Gamers can see how to solve level 14 here.
After fixing the error, you can restart Act 14. Tap Mr. Hat again. Rabbit, wand and balloons. Then a mammoth will crush Mr. Rabbit.
Act 15
Tap on the water tank to release Mr. Rabbit goes in there. Then touch the bunny again to see lots of keys. You need to find three distinct keys. The first key has only one cog, the second has two cogs but larger than the others, and the third lock has three cogs. Use them to open the three locks, then remove the chains to free Mr. Rabbit.
Act 16
Touch the mirror to see Mr.’s reflection. Rabbit. Everything must be the opposite of the mirror image. So when Mr. Rabbit in the mirror holds up a gray rabbit, put the white rabbit in Mr. Rabbit. The items are in the following order: Rabbit, Sun, Dumbbell, Snail, Cup of Hot Water, Stone, Mammoth, Rose.
Act 17
Note, if you touch Mr. Rabbit, a bird will fly out of the hat. You need to rotate the hat so that the bird enters the hole. After that, the bird will move out through another hat, you need to rotate the hat so it can fly into another hat. The goal is for the bird to get into the white hat. The picture below shows how to rotate all the hats.
Act 18
For this level, gamers need to match all body parts so that each light bulb turns on.
Act 19
Tap on the hat to make the dove appear. Now we have to play the notes in the correct order. You can follow the order as shown below if you have difficulty. Then, tap the pigeon to turn it into Ms. Pigeon, then let her turn Mr. Rabbit becomes a rabbit.
Act 20
Touch Mr. Hat Rabbit, then his wand, then the black dot. It will turn into a black hole on the stage, moving around when you touch it. Stop the hole when it is under Mr. Rabbit let him fall. Then pop the balloon.
And that’s how to solve the 20 main levels in The Mr. Rabbit Magic Show!




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