Instructions for playing Boss Rush in the game Sailor Piece

Instructions for playing Boss Rush in the game Sailor Piece

Instructions for playing Boss Rush in the game Sailor Piece

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Boss Rush in Sailor Piece is a team mode where players fight against boss attacks. Here’s what you need to know about How to play Boss Rush in Sailor Piece.

What is Sailor Piece Boss Rush?

Boss Rush is a new dungeon in Sailor Piece with a total of 15 different changes. World bosses appear each wave and are chosen randomly.

The list of bosses includes Ragna, Saber, Gojo, Sukuna, and more. Escanor is a special boss in Boss Rush mode. The difficulty of the dungeon will increase over time and each boss will have more HP.

If you play with others, your group needs to deal at least 10% damage to the boss to receive the final reward. Furthermore, with each additional player, the boss’s HP will increase by +55%. You will receive Rush Coins based on the time it takes to complete the waves and their difficulty. Here it is How to calculate the time for you to receive the final reward in Boss Rush:

  • SSS: Complete in 30 seconds or less
  • SS: Complete in 60 seconds or less
  • S: completed in 120 seconds or less
  • A: completed in 180 seconds or less
  • B: completed in 240 seconds or less
  • C: completed in 300 seconds or less
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To start Boss Rush mode, you need a Rush Key. These are legendary items that you can earn in many ways when playing Sailor Piece.

Instructions for playing Sailor Piece Boss Rush

How to get Key Rush in Sailor Piece

Rush Keys can be dropped from any NPC in the game, including monsters and bosses. To farm keys quickly from NPCs, use a sword that deals area damage or a melee style.

Additionally, you can buy Rush Key Sailor Piece from Merchant on Sailor Island (175 Diamonds), received from Chests/Quests/code Sailor Piece.

How to enter Boss Rush in Sailor Piece

Once you have the Rush Key, teleport to Sailor Island. From there, find the Boss Rush NPC on the right side. Interact and click the Spawn button.

Once the dungeon has finished loading, you can choose the difficulty level. After the 15th round, the option to pay and play again will appear. You can do this to continue playing Boss Rush. Select autoplay option to AFK farm Boss Rush.

Difficulty and drop rate in Sailor Piece Boss Rush

Difficulty level Boss HP Rush Coin Change difficulty
Normal – Normal W1: 90M
W2: 112M
W3: 135M
W4: 180M
W5: 225M
W6: 270M
W7: 315M
W8: 360M
W9: 450M
W10: 585M
W11: 720M
W12: 900M
W13: 1.08B
W14: 1.35B
W15: 1.8B
SSS: 2-6
SS: 2-5
S: 2-4
A: 2-4
B: 2-3
C: 1-3
Damage reduction -35%
Medium – Average W1: 270M
W2: 338M
W3: 405M
W4: 540M
W5: 675M
W6: 810M
W7: 945M
W8: 1.08B
W9: 1.35B
W10: 1.75B
W11: 2.16B
W12: 2.7B
W13: 3.24B
W14: 4.05B
W15: 5.4B
SSS: 3-8
SS: 3-7
S: 3-6
A: 2-5
B: 2-4
C: 2-4
Damage reduction -70%
Bloodsteal -50%
Hard – Difficult W1: 675M
W2: 844M
W3: 1.01B
W4: 1.35B
W5: 1.69B
W6: 2.02B
W7: 2.36B
W8: 2.7B
W9: 3.38B
W10: 4.39B
W11: 5.4B
W12: 6.75B
W13: 8.1B
W14: 10.12B
W15: 13.5B
SSS: 5-10
SS: 4-8
S: 3-8
A: 3-7
B: 3-6
C: 3-5
Turn off Damage Reduction
Turn off Blood Siphon
Turn off iFrames
Extreme – Extremely difficult W1: 1.8B
W2: 2.25B
W3: 2.7B
W4: 3.6B
W5: 4.5B
W6: 5.4B
W7: 6.3B
W8: 7.2B
W9: 9B
W10: 11.7B
W11: 14.4B
W12: 18B
W13: 21.6B
W14: 27B
W15: 36B
SSS: 8-14
SS: 7-12
S: 6-11
A: 5-9
B: 4-8
C: 4-7
Turn off damage reduction
Turn off blood suction
iFrames 2.5s
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Boss rush mode in Sailor Piece

What items can Rush Coin buy?

Rush Coin is used for two main purposes: buying items in the Rush Shop or upgrading Boss Rush with Sailor Piece.

Boss Rush Store

Items Rush Coin
Sun Armor 250
Trait Reroll 2
Clan Reroll 5
Race Reroll 2
Boss Key 1
Dungeon Key 2
Common Chest 1
Rare Chest 3
Epic Chest 6
Legendary Chest 15
Mythical Chest 40
Secret Chest 400
Aura Crate 1.2K

Upgrade bosses

To complete the entire Boss Rush upgrade, you will need a total of 6,625 Rush Coins in Sailor Piece.

Index L1 L2 L3 L4 L5 Total cost Maximum index value
Damage 100 150 250 350 500 1350 25 (+5%/level)
Critical Damage 100 150 250 350 500 1350 15 (+3%/level)
Critical Chance 100 150 250 350 500 1350 5 (+1%/level)
HP 75 100 150 200 300 850 37.5 (+7.5%/level)
Luck 125 200 300 450 650 1725 15 (+3%/level)

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