How to play Fahkumram in Tekken 8

How to play Fahkumram in Tekken 8

How to play Fahkumram in Tekken 8

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In Tekken 8, Fahkumram lets you show off his Muay Thai mastery against anyone and anything that stands in his way. Here it is Detailed instructions on how to play Fahkumram in Tekken 8.

Overview of Fahkumram in Tekken 8

Fahkumram was the first Muay Thai fighter to join Tekken 8’s cast in the game’s second season, which has so far caused quite a bit of controversy. However, he is a character that stands out for his ability to deliver brutal blows to his opponents, while forcing them to guess the direction of their attack.

Fahkumram is also a stamina machine, thanks to his ability to block punches and kicks, making him a formidable opponent when attempting to attack from afar. Although it is relatively easy to get used to, easy to press buttons and easy to observe developments, this character is not necessarily easy to play for Tekken beginners.

Overall, it takes a while to get used to Fahkumram, as his convergent stances are important to the strategy, but come in many different variations with and without Garuda Force activated. And Garuda Force is a completely different matter, which can make him terrifying if you know how to use it!

Fahkumram's moves in Tekken 8

Fahkumram’s important moves in Tekken 8

You should learn Fahkumram’s full abilities in practice mode, as that will help you better understand this character’s strengths. However, for now, you need to master the moves below, because they are important to whether you successfully play the role of Fahkumram or not.

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Trick

Input

Attack type

Searing High Switch

d/f 2, 3

Mid-range to high-range attack/Collapses when hit

Vicious Uppercut

fF 1+2

Mid-range attack/Charge attack

Lashing Squall

bf 4

High attack power/Collapses when hit

Heavy Middle Kick

3+4

Mid-range attack


Crumples On Counter Hits.

Beast Elbow

u/f 4

Strong attack/Powerful attack

Tornado Kick

3 [4, 3]

Fahkumram gets into a converging position for a tornado kick.

Erupting Knee

4 [3, 4]

Fahkumram gets into an explosive knee convergence position.

Rama Stance

N/A

Fahkumram will enter the Rama stance if the opponent blocks a tornado kick or an explosive knee kick if he is charging up Garuda Force energy.

Fahkumram’s combo moves in Tekken 8

The combos below will include everything from standard combos, counter combos, heat combos, and even wall-breaking combos, helping you experience the insane combo potential that Fahkumram brings to the table in Tekken 8!

Standard Fahkumram attack combo

  • d/f 2, 3 > b 1 > d 3, 4 [3, 4] > u/f 4 > ff > WS 2 [4, 3] 2
  • fF 1+2 > d/f [3, 4] > 3 [4, 4] > ff 3 [4, 4] u/f 4 > ff > WS 2 [4, 3] 2
  • d/f 2, 3 > d/f [3, 4] > 3 [4, 4] ff 3 [4, 4] > u/f 4 > ff > WS 2 [4, 3] 2
  • bf 4 > d/f [3, 4] > 3 [4, 4] 3 > ff 3 [4, 4] > u/f 4 > ff > WS 2 [4, 3] 2
  • WS 3 > d/f [3, 4] > b 1 > d 3, 4 [3, 4] > u/f 4 > ff > WS 2 [4, 3] 2
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Fahkumram counter attack sequence

  • 3+4 > d/b 2, 2 > d 3, 4 [3, 4] > u/f 4 > d/f 4, 3
  • 3+4 > f 3, 2, 4 > ff 4, 3 [4] > u/f 4 > ff d/b 4 > ff > d/f 4, 3
  • 3+4 > d/f 1 > b 1 > d 3, 4 [3, 4] > u/f 4 > ff > d/f 1, 4
  • 3+4 > d/f [3, 4] > 3 [4, 4] > ff 3 [4, 4] > u/f 4 > ff > WS 2 [4, 3] 2
  • 4, 3, 4 > d/f [3, 4] > 3 [4, 4] > ff 3 [4, 4] > u/f 4 > ff > WS 2 [4, 3] 2

Fahkumram thermogenic combo

  • (In Heat state) d/f 1, 4 F > d/f [3, 4] > 3 [4, 4] > b 1 > d 3, 4 [3, 4] > u/f 4 > ff > WS 2 [4, 3] 2
  • (In Heat state) b 3 F > SSR > d/f [3, 4] > 3 [4, 4] > b 1 > d 3, 4 [3, 4] > u/f 4 > dd > WS 2 [4, 3] 2
  • bf 4 > SSR > d/f [3, 4] > b 1 > d 3, 4 [3, 4] > u/f 4 > ff > d/b 4 > Heat Burst > d/b 4 > ff > d/f 1, 4 (Heat Dash) > fff 3

Fahkumram’s wall-breaking combos

  • fF 3 > f 1+2 (Wall destruction) > d 3, 4 [3, 4] (Destroy the balcony) > f 1+2 > d/b 4 > u/f 4 > ff > d/b 4 > Heat Burst > b 1 > f 3, 2 [4, 3]
  • u/f 1+2 (Destroy the balcony) > d 3, 4 [3, 4] > d/f 4, 3 > ff > f 2, 1 [4, 3]

Fahkumram’s Rage Art combo

  • (In Heat state) d/f 1, 4 F > d/f [3, 4] > f 3, 2, 4 > ff > d 3, 4 [3, 4] > u/f 4 > ff > d/f 1+2
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Fahkumran's power combo in Tekken 8

Tips for playing Fahkumram effectively in Tekken 8

First of all, while most characters’ d/f 1 attack is a pretty good close-range attack option, as it usually has a 13-frame start-up time, it gives you advantage when hit and slightly disadvantage when blocked, making it a safe choice to cast. However, with Fahkumram, his d/f 1 attack has a slightly slower start-up time, at 15 frames, which makes it not an effective close-range attack option.

Luckily, he also has other moves that make this less of a concern, such as the Aiyara: High (d/f 1, 4) combo, which can be used as a tool to punish opponents when they miss, as the second attack is Heat Engager, which allows you to intentionally land the first attack, miss, then force the opponent to react with a button press on attack 4, exposing you to Heat Engager for massive damage.

Combine this with all of his other abilities and you’ll quickly understand why Fahkumram is so scary once he’s on the move and causing his opponents to make mistakes, not to mention his tanking ability, Garuda Force charge, and countless other skills that this character possesses.

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