Character rankings in Paranoize

Character rankings in Paranoize

Character rankings in Paranoize

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Each character in Paranoize All have different abilities and playstyles. To help you build a good team for each fighting situation, below is a complete ranking of the Strongest character in Paranoize.

S-level Paranoize character – Best character

Figure Rarity Pros & Cons
Yui (Sunlit Respite) SSR + Yui has a great support ability by lulling enemies that attack her, leaving them vulnerable to further damage.
+ Can restore lost HP, helping her last longer in battles.
+ Awakening Dual Skill Revenge helps her become stronger and much more advanced in conquering the level.
Anna (Deadly Elegance) SSR + Can poison enemies who attack her, helping her deal damage over time (DoT)
+ Anna can deal greater damage to poisoned enemies, making her strong in most squads
+ Can self-heal and restore MP whenever HP drops below 30%, suitable for long battles
Ryu (Kendo Rebel) SSR + Ryu is very strong in the late game, because each attack has a high chance of causing the target to fall asleep, reducing the possibility of being attacked.
+ Deals greater damage to sleeping enemies, very suitable for combos.
+ After awakening the Auto Sleep skill, this character becomes even stronger at the end of the game.
Tomoya SSR

+ Tomoya has great support abilities, as he can stun attackers, leaving them vulnerable to incoming damage.

+ Works well with most squads, as he can deal greater damage to random enemies, while also stunning them.
+ Works extremely well with Ryu, as both can stun and put enemies to sleep, ensuring powerful bursts of damage.

Renji SSR + When entering battle as reinforcements, Renji can put 2 random enemies to sleep, causing a short period of damage.
+Excellent in single target combat, as he deals greater damage to enemies when fighting alone in a team.
+ Deals greater damage to enemies, allowing him to combine combos and finish off enemies with powerful damage.
Shoko (The Smiling Predator) SSR + Shoko’s attacks have a high chance of poisoning enemies, very effective in dealing damage over time
+ Deals additional damage to enemies that kill her, which makes this character extremely useful in clearing enemy squads
+ Deals increased damage to poisoned enemies, which makes Shoko extremely suitable for combo-based play
Smokey SR + Can stun enemies when destroyed, helpful for all squads
+ Deals great damage, allows you to clear minion waves easily and is useful for the mid-game
+ Randomly deals increased damage to enemies, allowing for smooth combos and finishes
Cowdinal SR

+ Cowdinal is best suited for strong attacking squads because it can remove stun or sleep effects from teammates.

+ Works well with most setups thanks to great teammate support
+ Great character if you want to progress from mid to late game

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S-class character in Paranoize

A-level Paranoize character

Figure Rarity Pros & Cons
Erika SR + Erika can pass the next turn to a random teammate, which is useful for changing combos depending on the situation.
+ Deals quite good damage in long battles.
– Turn giving is not always effective with most formations, which makes this character sometimes unstable.
Ryoko SR + Ryoko can consume MP to deal massive explosive damage, capable of finishing enemies
+ Provides good utility for the mid-game, as she can apply sleep effects to targets that kill her
– Lacks outstanding utilities like most high-level characters in the game
Daichi SR + Daichi is an unpredictable element, as he deals the most damage to the unit with the highest TU score, making him effective in destroying high value targets
+ Can stun enemies, allowing them to deal damage and create short bursts of attacks
– Lacks passive skills and utilities needed for late-game progression
Anna (Acid Agent) SR + One of the best characters to progress in mid-game, as she can deal more damage to poisoned enemies
+ Anna can deal damage to those who kill her, making her extremely suitable for aggressive playstyles
– Not as strong as a higher level counterpart
Shoko (Hungering Gaze) SR + Shoko deals especially high damage by poisoning enemies, very useful for the mid-game.
+ Damage is also increased when attacking poisoned enemies.
– Reduced effectiveness when entering the late game and is unstable compared to stronger equipment.
Nayu SR + Can stun a random enemy when entering the battlefield as reinforcements
+ Nayu’s ability to stun into battle after awakening makes her extremely strong in the late game, as she provides solid support
– Lacks the damage needed to clear jungle monsters in the late game, making her easy to replace
Zen SR + Zen shines as the last remaining member of the team, as it greatly increases his overall damage.
– Consumes MP to deal additional damage, turning him into a powerful single target burst damage dealer.
– Lack of passive skills, this is quite disadvantageous if you want to overcome floors in the game.
Meisa SR + Can lull enemies to sleep, making them vulnerable to high explosive damage combos
+ Meisa’s Sleep Entry passive becomes much stronger when activated multiple times
– Difficulty in combat due to lack of damage, which is necessary to progress in the late game
Reika SR + Reika is very good at dueling, she can survive with 1 HP even after suffering critical damage thanks to her passive
+ A great alternative character if you haven’t unlocked Jin yet
– Her damage is only amplified when she kills two or more enemies, which is most likely to happen in the late game
Jin SR + Jin is very good at overcoming limits, as he can survive even after receiving critical damage, when his HP is very low.
+ Works very well in long battles, as he can deal more damage after surviving for a certain amount of time.
– Only useful in the early game, as his passive skills work inconsistently when playing on higher floors.
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B-level Paranoize character

Figure Rarity Pros & Cons
Ryu (Kendo Wild Fang) SR + Deals extremely high explosive damage by consuming MP, making him very strong in the early game
+ Quite easy to find, suitable for all squads to progress in the early stages of the game
– Ryu does not show stable performance like stronger champions
Minami SR + Minami can withstand critical damage, which makes her extremely useful when progressing through the mid-game
+ Deals quite good damage, capable of destroying enemies on the first floors
– Performance is unstable, because damage is only amplified after killing an enemy
Yui (Unwavering Light) SR + Excellent in the mid-game thanks to its ability to deal powerful burst damage after getting two kills
+ Yui has great survivability, as she can withstand critical damage, making this character strong in long fights
– The ability to increase damage requires you to kill the opponent, which makes her unstable at times.
Sir Loin SR + Sir Loin is a pretty good support character, able to heal teammates when HP is low, based on 50% of his maximum HP.
– Great support for every squad, especially in the mid-game.
– Only good in the support role, due to lack of useful damage in the late game.
Knox SR + Can give turns to teammates with the highest amount of Time Units, creating a short damage duration
+ Works extremely effectively when combined with a unit that deals explosive damage
– Lack of necessary utilities for mid and late game
Bunnlegum SR + Coordinates well with strong attack squads, because Bunnlegum can be sacrificed to poison two random enemies in front
+ Deals damage over time by inflicting poison, increasing the total damage dealt
– Needs teammates to be effective, otherwise it will become ineffective in combat
Bearberry SR + A fairly good defensive unit, able to withstand high damage and survive critical attacks
+ Bearberry can operate effectively in long battles thanks to its impressive recovery ability with HP boosts
– Lacks damage, therefore only suitable for frontline roles
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B-level character in Paranoize

C-rank Paranoize character

Figure Rarity Pros & Cons
Kenshin R + Kenshin deals quite good damage to overcome the early levels of the game
– Damage gradually decreases as you start to advance to higher floors
– There are champions that deal better damage in the game
Seiji R + Coordinates well with most squads in the early stages of the game, thanks to the ability to deal quite good damage
– Seiji lacks consistent damage, which is necessary to progress
– Lack of passive and active skills necessary for long-term effectiveness
Mizuno R + Has the ability to increase damage from the beginning of each battle, allowing him to deal greater damage to all enemies
– Damage gradually decreases as you start entering higher floors
– Unstable damage ability makes Mizuno easily replaced
Aya R + Aya is very good for the early game thanks to her ability to deal damage to two targets
– Lack of stable damage to maintain long-term effectiveness
– Lacks passive and active skills, making her easily replaceable
Saki R + Deals quite good damage to clear early game floors
– There are no outstanding passive skills or active skills to clear the mid and late game floors
– Saki is easily surpassed by higher level options
Fireball R + Can stun enemies, helping to buy time to deal a significant amount of damage
– No outstanding ability to maintain long-term effectiveness
– Virtually useless, as there are no suitable units to use when stunned
Catnado R + Can poison enemies and deal damage over time
– Very low damage so not very effective outside the early game
– There are better units than Catnado

Updated: April 9, 2026

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