Things to know when playing Nobody – The turnaround

Things to know when playing Nobody – The turnaround

Things to know when playing Nobody – The turnaround

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Nobody – The Turnaround can be an extremely challenging game if the player is not careful in managing his resources. In this game, you are the poorest among the poor, so that only a wrong move can make you sleep on the street all night.

Fortunately, Things to know when playing Nobody – The turnaround Below will help the new player control his virtual life, learn the basics to survive with the minimum of the game simulating this life.

Instructions to play Nobody – The turnaround for the new player

Understand the indicators

First of all, players need to understand their basic needs. Maintaining these needs at the highest level may be very important for long -term life.

Cool

General measure of dynamics and life perspectives. Low cool levels will lead to some negative impacts such as irreversible. Cool increases or decreases based on increased or decreasing points that players receive from their rest.

Mood

Reflecting more directly the emotional state of the character. High mood helps players have more cool points. Depressed mood is a serious problem, because the character will automatically decide to do something reckless at night like drunkenness and cause property damage. The only way to prevent this is to keep Mood high, through entertainment and chat with friends on Wasapp.

Fed

Reflecting hunger. If the character is hungry, the player will lose a little cool every hour. If you eat well, the cooling index will also increase every hour.

Satisfaction

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This demand is related to satisfaction. Food will increase or decrease satisfaction. Unfortunately, it has not been determined exactly how Satisfaction has an impact on the gameplay, but gamers should still try to keep this index at the highest level possible.

Neatness

The current status of the character’s clothes are wearing. The only way to increase Neatness is to wash clothes or replace them. The low index will gradually reduce the cooling and can negatively affect any relationship you have with everyone.

In addition, each clothing has its own durability. The durability decreases after each washing, so the player will eventually need to change new clothes.

Hygiene

Demonstrate the cleanliness of the character. People will need to bathe regularly to maintain hygiene. Poor hygiene will gradually reduce cooling and affect relationships and prospects for promotion.

Maintaining these needs will be the main goal of Nobody players – The Turnaround, especially in the first days of playing in any situation.

Learn the skills

Skills in Nobody – The Turnaround is divided into two categories:

  • Job Training Skill – Vocational training skills: Players need to learn these skills before being able to perform a certain job. Vocational training skills often require a minimum index.
  • General Skill – General skills: General skills can bring many different benefits. For example, Laden skill will increase the character’s carrying load, allowing an additional 5kg of items for each investment point.

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