List of weapon levels in Hytale
Weapons are extremely important, determining your success or failure in the game Hytale. Hytale weapon tier list Below will help you make more accurate choices when fighting.
Weapons shape your playstyle in Hytale, each with unique attack sequences, charge moves (Q key), and stamina considerations. All weapons get stronger with material level: Crude for beginners, Bronze/Iron (Level 1), Thorium/Cobalt (Level 2), and Adamantite/Mithril (Level 3) for late-game power. Craft them at the Blacksmith’s Forge (melee/range) or specialized crafting tables.
This Hytale weapon tier ranking compiles reviews from top guides, prioritizing overall performance in PvE (exploration, boss fights) and PvP (dueling, server). Factors include damage per second (DPS), mobility (continuous jumping with charged attacks), versatility (compatibility with secondary weapons), and damage resistance. The dagger stands out for its mobility, the sword is balanced, and the bow has a long range.
Note, changes are expected as Hypixel rebalances the game during Early Access.
Overall ranking of weapons in the game Hytale
| Grant | Weapon type | Main strength | Best suited for |
|---|---|---|---|
| S | One-handed sword, bow and arrow, dual sword | High damage per second (DPS), flexible movement ability. | PvE/PvP |
| A | Two-handed mace, handheld crossbow | High explosive damage/Wide area, long range damage | Group, mid-range |
| B | Battle Ax/Two-Handed Great Ax | Strong damage, some wide area effects | Single goals |
| C | Sticks, Bombs | Situational spells/explosives | Specialized utilities |
Tier S – “King” of the meta
These weapons dominate thanks to their consistent damage, safe playstyle, and combo potential.
- One-handed sword (e.g. Mithril Sword): Optimal flexibility. Combine with shields to block attacks (lowest stamina consumption) or torches to explore. Attack quickly, leap to move, smash shield to control. Disadvantages: Damage per second (DPS) is lower than two-handed weapons.
- Bow/Crossbow (e.g. Mithril Short Bow): Long range power. Charge up to maximize damage/range, switch bows quickly for close combat defense. Arrows are cheap to make; Excellent at boss baiting or PvP attacks. Disadvantage: Vulnerable at close range.
- Dual daggers (e.g. Mithril Dagger): Extremely fast speed. Fastest attack to leap and hit then retreat. Leaps and knocks enemies away; Less effort per hit. Ideal for mobs/PvP. Weakness: Needs to finish combo to reach highest DPS; No secondary weapons.
Category A: Strong candidates
Reliable options with trade-offs:
- Two-handed Mace (e.g. Mithril Mace): Resists damage well. The powerful blows stunned the group; Wide area ground strike when charging Q to crush monsters. Combines well with daggers to create hybrid playstyle. Slow swings easily create openings.
- Hand crossbow (e.g. Iron Crossbow): An alternative to bows and arrows with the ability to deal explosive damage. Fast rate of fire, compatible with shields. Reload time affects combos; shorter range.
Rank B: Strength depends on the situation
- Battle Ax/Two-Handed Great Ax (e.g. Mithril Battle Ax): High single target damage with dashes. Wide swings hit multiple targets. Slow, easily punished in PvP.
Grade C: Entry level or specialized
- Wands (e.g. Fire Crystal Staff): Magic bullets deal elemental damage. Needs many recipes; ammunition through essence.
- Bombs (e.g. Chestnut Bomb): Wide area explosive bomb used in caves. Consumable items, risk of causing damage to yourself.




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