Instructions on all maps in Goose Goose Duck
Goose Goose Duck is an inference game to find the other person to invade, similar to Among US. All players will have to work together to find the duck -playing role in the herd to destroy the others.
In Goose Goose Duck there are many maps and they also vary in some points besides the form and mission. The map in this game includes a lot of information about unique points such as Vent hole map, murmuring, sabotage position and where they are activated, as well as the position of the dangers on it.
This tutorial is mainly for new players, because people will learn most of what is provided for a certain map after playing it for a few hours. Below are instructions, Information need to know about maps in goose goose duck.
List of map information
The categories mentioned in the maps of Goose Goose Duck include:
- Position button: where the character comes to convene an emergency meeting.
- Camera/communication system: Camera or internal communication system on the map.
- Underground sabotage: Underground destructive can be activated on the map.
- Location of vents: The number of each position and how they connect to each other.
- The dangers on the map: The ways the characters may die on the map in addition to being killed by other players directly.
- Important note: Important information is not mentioned in any of the above categories.
- Other notes: anything else of the map is worth mentioning.
Detailed information about maps
Ss goose mother
Node position: entertainment room
Prison location: Security Department
Camera/communication system: There are 2
Underground sabotage: lights, doors, reactors, oxygen, fire
Vents: 7 vents, all are connected
The dangers: AirloLock
Other notes: The original map, part of the space era.
Achievements: Play 25 games; 250 games; pushed out of Airlock.
Swan black
Node position: entertainment room
Camera/communication system: There are 2
Underground sabotage: lights, reactors, doors, contact systems, oxygen
Venting holes: 7 vents, 2 separate groups
The dangers: AirloLock
Other notes: The second map, part of the space era. There is a room pointing to the vents.
Achievements: Play 25 games; 250 games; Find a secret room; Dead in ventricular; pushed out of Airlock.
Forest temple
Horn position: Worship pit
Underground sabotage: Summon darkness, door, bridge, rock
Mist location: 2
The dangers: bridges, rocks
Other notes: The sixth map, part of the ancient era.
Achievements: Play 25 games; Win 250 games.
Goose church
Bell position: Court
Prison location: Police station
Underground sabotage: doors, fire, smoke, poisonous water pump
Location of vent: 7 holes, 2 separate groups
The dangers: No
Other notes: The fifth map, part of the Ducktorian era.
Achievements: Play 25 games; 250 games; Talk to Courtesan 20 times; Complete the mission of printing money 50 times without missing Miss; Refuse the right to enter the door of 20 applicants based on feather color while completing the mission of stamping.
Colonial base
Position button: bridge
Camera/communication system: There are 2
Underground sabotage: lights, engine, contact, oxygen, shuttle ships, instantaneous movements
Venting holes: 5 vents, 4 is connected and 1 is of itself
The dangers: shuttle ships (foundation), shuttle ships (use), instantaneous movement
Important note: The shuttle and instantaneous shift must be activated through global tasks. Immediate shift only shifts from the right to the left.
Other notes: The third map, part of the space era.
Achievements: Play 25 games; 250 games; Kill a player with a moving machine; Kill 150 players with a shuttle ship; Transferred instantaneously 2,000 times.
Duckier
Mallard duck is a dark map. Players can find their way to the basis to overcome the destruction and complete the task. This floor has no ventilation but people can hide in leaves and cabinets.
The place to consider is the toilet. If a player is hiding in the toilet and another player clogged it, the player who is hiding will be poured into the lake.
- Bell position: dining room
- Sandal sabotage: lights, doors, fire, poisonous water pumps, chandeliers
- Hidden location: 5
- Danger: Chandeliers
- Other notes: The fourth map, part of the Ducktorian era.
- Achievements: Play 25 games; 250 games; Jump into the leaves as an engineer; Dead with chandeliers 100 times; near the chandelier when it falls 100 times; Winning the duck game by using poisonous water pumps.
Basement
The basement is a dark area underground with many small rooms and narrow paths. There are peeking holes on the wall so that players can look at other rooms and shift immediately to random points on the map. If a duck destroys the sacrifice, a body must be reported or the player will be forced to kill someone.
- Bell placement: Sacrifice altar
- Sandle: Summon darkness, door, spiritual spirit, ability to penetrate, give Yee’ucky to eat, sacrifice bells
- Hidden location: 5
- Danger: No
- Special notes: There are means of transportation, 6 peeping holes, 2 places to throw the body and global missions.
- Other notes: The seventh map, part of the Ducktorian era, under the duck man.
- Achievements: Play 25 games; Win 250 games.
Ancient desert
In the ancient desert, ducks can destroy the mummy, the mummy appears on the pitch and kill the nearest player. A mirror can also be used to view other positions without going there.
- Bell location: street
- Sandal: doors, mummies summon, summon fire, sacrifice
- Mist location: 4
- Dangerous map: mummy, grasshoppers
- Special notes: There are a number of roles and vandalism according to the specific map, magic mirrors and boats on the river.
- Other notes: The eighth map, part of the ancient era.
- Achievements: Play 25 games; Win 250 games.
Blood port
Bell position: Chapel
Sandal: Demon form, summon devil, poison water pump, sacrifice bell
Hidden location: No
Danger: No
Special notes: There are cycles of day/night and corruption. There are a few sabotage cases according to the specific map, as well as two corporate processing areas.
Other notes: The ninth map, part of the Ducktorian era.
Achievements: Play 25 games; 250 games; Complete at least 1 task for each NPC in the same game; Drown 100 times; Complete 250 tasks of security guards; Complete 500 tasks for the pharmacy; Complete 250 tasks for Willem; Stealing from the monster and giving money to the wandering, in 10 different games.
Suoi Ung town
- Bell position: Street, right side Diner
- Destructive: Lights, infections (2), doors, doors, disable Rejuvination Pod, disabled phones, call school bus
- Location of ventilation hole: N/a
- Dangerous map: School bus
- Special notes: There is a sewer system and telephone across the map that all players can use and a rejuvenation POD can erase some status effects.
- Other notes: The tenth map, released on August 28, 2023 in the update 2.27, part of the Retro era.
- Achievement: Play 25 matches; Win 250 matches.
- Sabotage: Power station (lights), electronic game area (infection), restaurant (infection), police chief (doors), secret laboratory (disabling rejuvenation pod), radio Thanh (disabled phone), school (call school bus).
When called, all sabotage actions will create an infection in the sewer, and most of them create an additional effect that is beneficial for the ducks. A affected building will show signs of infection. No sabotage action is serious, but the effects can be stacked and continue to harm the map until someone comes to the sewer and eliminates the infection.
The player cannot know which vandalism is called from the mission list; Instead, the surrounding area must be observed to find signs of infection, signs of secondary effects or can go to the sewer to check (the infection is always under the affected building).




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